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Moose

2002-11-17 · Kevin Branigan

Back in college (2002), I developed a game engine from scratch - It never went anywhere but it was lots of fun.

It seriously doesn't look like much now, but remember this is just straight C++ and OpenGL back in the day with not that much help on the internet.

View distance is growing You can select trees and pick them up Trees evolve like a forest Grid looks pretty good Regions make the world bigger Normal vectors for the terrain, it's so pretty :D Trees andLighting A nicer map The Chat Window The MONSTER ;D Grid Overview Water No water